Gather – WASD to move the camera around, the two big buttons in the top left build bots.
I’ve been working on getting the bots to “talk” to each other more; so that 1 bot can tell another where he found some ore, for example. And attack bots now try to pursue enemies carrying dead bots. the added base component, the “stomach”, is just a cosmetic change to show available Ore reserves. And of course, I expanded the size of some sprites because they were tiny.
The updated game. – This version should work better on mobile. UPDATE: So, when I run this project in my editor, everything works fine. Exported, the game has some baffling bugs. As far as I can tell, this is because I’m on the Construct 2 beta update channel. And if there’s one thing that can be said about Scirra, it’s that they do frequent and often bug-causing updates.
On the surface, all that’s new is the interface and the inclusion of Attack Bots. Of course, in the background there was more, but it was mostly stupid bug fixing. This time around, Gather Bots care less about finding Dead Bots, and their behavior has changed so that they “swarm” less one object. Attack Bots search for Dead Bots to bring back, and, if they see another team trying to take a Dead Bot, they attack.