Wasd to move. Space to suck up terrain. Left click is a weak sand bomb, right click is a strong dirt bomb. The dirt bomb alerts guards. Find all five prisoners and lead them to the escape pod(blue box).
I had to answer these questions as well:
- Describe your game (including story and gameplay)
- What goals did you set for your prototype when we talked one on one?
- What goals did you accomplish?
- What goals did you feel like you fell short of completing?
- What do you plan on doing with this prototype in the future?